boomerang effect

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Post » Tue Dec 23, 2014 11:01 pm

Has anyone figured out a good way to make a boomerang effect (throw something and it comes back to you like a boomerang)? I've searched high and low and can't really find anything that I can get to work. I've tried a combination of behaviors like bullet + sine and even pathfinding but my skills just aren't up to par to get the effect to work properly.

It may or may not be important, but it's for use in a platformer game.
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Post » Tue Dec 23, 2014 11:22 pm

wait 2.0 sec
change angel towards player
Read this:
yeah, i really like to say that you should "Read this:"
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Post » Tue Dec 23, 2014 11:27 pm

I want the the boomerang to end up back in the players hand, even if he jumps etc.
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Post » Wed Dec 24, 2014 12:17 am

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Last edited by korbaach on Wed Dec 24, 2014 2:35 am, edited 1 time in total.
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Post » Wed Dec 24, 2014 12:24 am

i made an example for you:

boomerang.capx
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Read this:
yeah, i really like to say that you should "Read this:"
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Post » Wed Dec 24, 2014 12:28 am

I mad too ,,,,,,,,,,,,,,,,,,,,,, :D
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Post » Wed Dec 24, 2014 3:18 am

Thanks @korbaach That's the best example I've seen. I'm going to play around with it for a while. I wish I could do it without having to add extra plugins/behaviors though.
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Post » Wed Dec 24, 2014 3:45 am

Hey thankx, a useful post!!.

I've got a question.

How to use this technique in the game like football penalty kick, where the ball swing less or more based on the player's swipe angle. The ball may or may not miss the net, but everything is based on the player's swing.
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Post » Wed Dec 24, 2014 3:53 am

Thanks Man @Burvey ! :D
You can do all this without plugins..but it requires 10 or 15 events more ..
..and I use free version of C2(100events limit..)..so.. ;) ...so I use every shortcut
Last edited by korbaach on Wed Dec 24, 2014 4:16 am, edited 1 time in total.
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Post » Wed Dec 24, 2014 4:14 am

@animator can you post a simple capx?
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