Bored Zombie Lovers

New releases and general discussions.

Post » Fri Oct 14, 2011 4:49 pm

I am working on a small project with potential.

Anyone interested in perhaps working together let me know.

I have already begun working on a procedural city generator with unlimited generation capabilities (think like a Minecraft map, only 2D and not made of blocks).

If you love zombies and zombie games, and have nothing else to do... PM me.

~Sol
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Post » Mon Oct 17, 2011 12:54 pm

One person now on board.

Looking now at a total rewrite of the world generator, since there were some oversights in the original design.

No other takers?
I thought there were more zombie fanatics than that on Scirra! ;)

~Sol
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Post » Mon Oct 17, 2011 3:43 pm

[QUOTE]No other takers?
I thought there were more zombie fanatics than that on Scirra! ;)[/QUOTE]

I'm sure there are heaps of zombie nerds around, including myself.

The provided info is a bit vague though to be honest. Apart from the fact that it's a zombie game with procedurally generated cities - which in itself sounds promising - there is nothing to learn about your project from this thread.

Maybe provide a glimpse of the engine, a screenshot, concept art... anything would probably spark more interest.

Also you didn't say what kind of skills you'd want in a teammember. You're primarily looking for Construct-experienced users, or even actual coders, as opposed to the artist type providing game assets? I assume any trade would came in handy...

So, yeah. I guess what I'm saying is that a little more info would be nice. I'm sure many users would appreciate if you could elaborate further about your project.
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Post » Mon Oct 17, 2011 3:53 pm

Details regarding the project are conveyed mainly upon contact via PM :)

The project is a fairly serious one, but not too ambitious... very flexible, at that. There are intentions of a profit-share for anyone involved that can contribute in a meaningful manner. Details to be discussed.

I guess I don't really want a complete detailing available for all eyes. Chat room or PM basically allows me some form of knowing who knows, and the random whole world "stealing my idea". :P

I can message you more info if you are interested, or jump in chat :D

The thread was mainly meant to find any bored zombie lovers out there that might want to get in on something... the more of us, the better it will be, the more insane we can make it, and the more money we could all make.

If you don't think that my idea is complete rubbish, then I guess you come at it with a "nothing to lose" attitude... I mainly want a good, FUN game for zombie survival enthusiasts. All of them out there suck, and bad. The best one by far is probably Dead Frontier... and it's a Unity driven shooter with heavy survival element. It's boring though after even a few weeks of playing... not my idea of an "MMO zombie game" if it's all about the grind.

I want something a little more, gritty.

~Sol
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Post » Mon Oct 17, 2011 5:57 pm

Dude i'm all for it. I've been wanting to do a colab for some time now.
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Post » Mon Oct 17, 2011 6:30 pm

[QUOTE=Digital-Deuce] Dude i'm all for it. I've been wanting to do a colab for some time now.[/QUOTE]

Hi there, I do not believe we have met before.

So, can I ask relating to skills you might bring to the project? Are you an artist or do you prefer coding?

~Sol
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Post » Mon Oct 17, 2011 6:42 pm

I prefer art. I know a little bit of python but not enough to be useful. But if you consider using events coding , I can do both.
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Post » Mon Oct 17, 2011 7:05 pm

I guess when I refer to coding, I mean events. :)

Have you got any examples of your work by chance?

I'm heading to bed now (4:30AM here), but I will check back when I wake up ;)

~Sol
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Post » Mon Oct 17, 2011 7:11 pm

yea here is a top down shooter zombie game:http://www.scirra.com/forum/zombie-gamefeedback-needed_topic43818.html

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Post » Mon Oct 17, 2011 11:26 pm

i would love to be in on this (but i can't guarantee ill ALWAYS be available to do stuff because of school) but yea! this was basically the idea me and davio had for WHINE, but never got around to doing much on itQuaziGNRLnose2011-10-17 23:26:49
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