Anyone ever made a basic breakout type game.
4 walls, 1 paddle, and a ball with ball behaviour.
Sometimes the ball can get stuck in a sort of side to side loop as shown in the pic.
Could somebody tell me how to stop this happening ?
These are my settings for the ball:
Bounce friction off
Rotate object off
Bounc off solids yes
Rotation N angles
Rotation count 8
I did a search, but the links to the example files dont work.