bounded scrolling recalculated for zooming in

New releases and general discussions.

Post » Sat Aug 22, 2009 10:23 pm

if unbounded scrolling is not checked
the scrolling still stops at the location it would at 100% zoom even if you're zoomed in, and it has more wiggle room at the greater zoomed in view
a user was requesting help with this problem at this topic:

there is a solution in my reply, but it involves a few events that may not be immediately obvious to a new user, and the behavior provided by these extra events is what you would expect it to do normally
Spriter Dev
Posts: 3,227
Reputation: 16,285

Return to Construct Classic Discussion

Who is online

Users browsing this forum: No registered users and 1 guest