Braid type warps with Path behavior

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Post » Wed Mar 17, 2010 12:23 am

Thought I'd give this another try in the latest build, but same error.

Newt, are you using any plugins that may not be installed on my machine?
Can't see why it won't work.

@Lost, did you get it to work after?

Krush.
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Post » Wed Mar 17, 2010 12:46 am

[quote="KrushBrother":nat6hjs6]Thought I'd give this another try in the latest build, but same error.

Newt, are you using any plugins that may not be installed on my machine?
Can't see why it won't work.

@Lost, did you get it to work after?

Krush.[/quote:nat6hjs6]

In my case it was because I had kept an older version of the path behavior, along with the newest version. At least that was the problem with another one of newts, so I suspect was with this one too. Removing the older one fixed it.
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Post » Wed Mar 17, 2010 12:49 pm

I checked for duplicate versions but that wasn't it.

It turns out I didn't have the latest version of the Path Movement behaviour, which I'm sure I checked when I first tried to run this. :roll:
A great new version too!

Thanks,
Krush.
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Post » Tue Apr 27, 2010 6:18 am

Nice work newt.
After looking at you example it works great for remembering movement.
What about angle, animation.
In my opinion the "S" plug is best for this type of game.
I made a braid type game using the S plug based of what you did here.
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