Breaking jump-thru and player collision issue

Get help using Construct 2

Post » Wed Oct 28, 2015 10:26 pm

Hi.
https://www.dropbox.com/s/rwdod4xtn4p8e ... .capx?dl=1

I want some jump-thru blocks to be destroyed when we touch them from the top (red blocks in my capx)
The issue is if we keep running on them, our character doesn't fall. It is instead somewhat "teleported" on the next element.

I tried to add a player -> fall platform down through jump-thru but it doesn't solve the problem. If we run and jump on the platforms, the issue happens sometimes.

However, it works perfectly with a simple solid behavior.

Any idea to fix this issue ? :-(
B
12
S
7
G
7
Posts: 450
Reputation: 4,276

Post » Thu Oct 29, 2015 2:29 am

2 fixes come to mind... (After taking a look at your capx)

1. Drop the speed to 300. This fixed it... but kinda limits you on what you can change about your player

2. Make the Bridges longer... So it takes longer time to get across each bridge, making him fall down the pit.
Eat ALL THE BACON!
B
47
S
17
G
3
Posts: 290
Reputation: 5,070

Post » Thu Oct 29, 2015 3:03 pm

Well, thank you for your reply, but that doesn't solve the problem.
B
12
S
7
G
7
Posts: 450
Reputation: 4,276

Post » Thu Oct 29, 2015 4:24 pm

Far from perfect, but maybe a starting point..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
B
54
S
16
G
8
Posts: 6,160
Reputation: 19,775


Return to How do I....?

Who is online

Users browsing this forum: PRIZZRAK and 24 guests