Bubble Bunny, great quality game for killing time!

Show us your completed creations made in Construct 2

Post » Tue Jan 27, 2015 11:13 am

Hi guys

I just released my first Construc game Bubble Bunny. It is a great game to kill time and also have a lot of fun. It really is a quality game with, so check it out!

https://play.google.com/store/apps/details?id=com.bubblebunny.slinkingsquare

Some people really helped me out with bugs and problems. So thank you: @ramones, @LittleStain, @Ashley, @ErekT, @xeed, @A0Nasser, @luisgmolina, @Elliott, @Sisyphus, @Magistross, @skg0091923, @Somebody, @imaffett, @suneelnairk, @Reinarte, @AndreasR, @Cybersurfer5000

Thank you all,

ddaan9
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Post » Tue Jan 27, 2015 11:36 am

ddaan9 wrote:Hi guys

I just released my first Construc game Bubble Bunny. It is a great game to kill time and also have a lot of fun. It really is a quality game with, so check it out!

https://play.google.com/store/apps/details?id=com.bubblebunny.slinkingsquare

Some people really helped me out with bugs and problems. So thank you: @ramones, @LittleStain, @Ashley, @ErekT, @xeed, @A0Nasser, @luisgmolina, @Elliott, @Sisyphus, @Magistross, @skg0091923, @Somebody, @imaffett, @suneelnairk, @Reinarte, @AndreasR, @Cybersurfer5000

Thank you all,

ddaan9

Nice, keep it up.
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Post » Tue Jan 27, 2015 11:45 am

Daan, you might record you playing the game and publish the video on YouTube and Google Play. I like the bunnies! :-)
Current Mission: improve design skills
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Post » Tue Jan 27, 2015 12:15 pm

Thanks!!!
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Post » Tue Jan 27, 2015 1:50 pm

Only so few downloads? I say let all your people know & play it! ;)
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Post » Tue Jan 27, 2015 5:14 pm

Cool! :D
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Post » Tue Jan 27, 2015 5:40 pm

I like that is uses the Pang idea, but since your projectiles are these short lines, unlike Pang's screen-height-if-needed projectiles it seems a little too hard, especially with the awkward mobile controls. So this makes the gameplay somewhat weaker than the nice presentation and overall polished feel.

Perhaps make the shots taller if not behave exactly like Pang?
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Post » Wed Jan 28, 2015 10:46 am

Allen T wrote:Only so few downloads? I say let all your people know & play it! ;)


Yes, for some reason the number stays stuck on one, while i know 100% that about 10 people installed it within the first 15 minutes... don't know what the problem is.
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Post » Wed Jan 28, 2015 10:48 am

Somebody wrote:I like that is uses the Pang idea, but since your projectiles are these short lines, unlike Pang's screen-height-if-needed projectiles it seems a little too hard, especially with the awkward mobile controls. So this makes the gameplay somewhat weaker than the nice presentation and overall polished feel.

Perhaps make the shots taller if not behave exactly like Pang?


Thank you. Once you played it for a few minutes, it is actually not that hard. :D
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