...bug fixes in my platform game

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Post » Thu May 02, 2013 3:42 am

hi everyone

recently made a platform game and I'm two problems:
1. The character gets "stuck" on the side of the floors "


2. difficult jump when another button is pressed.

information:
character behaviors: platform, scrollTo, BoundToLayout.
floors: solid

any sugestion??????

sorry for any language mistakes;
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Post » Thu May 02, 2013 6:45 am

to the first question, make sure the bottom of the collision polygon of the player is flat. As well as the ground tiles are lined up even. also, try and keep the player collision polygon as square as possible. I've found that helps.Kcpunk6662013-05-02 06:49:31
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Post » Thu May 02, 2013 8:03 am

Or use another square or rectangular sprite as the collision polygon and assign the platform behavior to it like in the tutorials. Having the default collision polygon on a character with animations can cause all kinds of oddness with collisions.
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