Okay, I have attached a demo, which uses contained sprites and hashtables. By right clicking them, the hashtable value is incremented by one.
At 1 click the sprite turns green, next click it reverts to yellow. At 5 clicks it is destroyed.
Now, click around a bit and you might notice a funny behavior... Like, sprites start rebelling and changing color when they should not or even get destroyed en masse.
What gives? Is it a bug? If so, I'd like to pinpoint it down before submitting a report. If it is just sloppy programming on my part, I'd like to have the flaw pointed out.