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Post » Sat Jul 20, 2013 9:55 pm

@shinkan ahhhh, "the right edge of the layout".. do you mean where I've put that brown line to mark 500,900px or the actual edge of your screen?

It only destroys right after the brown strip for me.Sulli2013-07-20 21:56:41
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Post » Sat Jul 20, 2013 10:23 pm

brown line.

but this will destroy and subtract same way when sprites leave actual screen on the right
https://dl.dropboxusercontent.com/u/34375299/Construct%202/bugs%20and%20fixes/Compressed.capx
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Post » Sat Jul 20, 2013 10:24 pm

We're missing something here. When you you want it to be destroyed? When it touches the line, when it crossed the line, or after it's off screen?
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Post » Sat Jul 20, 2013 10:27 pm

Off screen! But when I use "NOT on screen" there is a 6 second delay as seen earlier which causes it to look unfinished!
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Post » Sat Jul 20, 2013 10:30 pm

@shinkan well s**t. I dunno what you did, I mean the code isn't even changed, but clearly just being on your pc fixed it back to normal.


I can't thank you guys enough- THANK

@blackhornet
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Post » Sat Jul 20, 2013 10:33 pm

There's no delay for me in that file above.
Even if i preview in node-webkit I can stretch right size of the game window and every time when sprite disappear after right border 1 is subtracted from lives at the same time.

edit: Ok then. I was writing it while you made your post.
Glad is working now.shinkan2013-07-20 22:35:00
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Post » Sat Jul 20, 2013 10:36 pm

@shinkan haha that's taken me since 3pm UK time and its 10:34 now! Thank you so much.. for.. miracles.. but also the effort :)
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