Bug in C3

Post » Fri Sep 08, 2017 7:02 pm

I am trying to preview a project I created in the C2 and I also editing this project. Some graphics are not showing (just the sprite frame).

As I did not find a specific forum to report bugs, I am posting it here:

Error report information
Type: unhandled rejection
Reason: Error: iterating sprite sheet collection while rebuilding @ Error: iterating sprite sheet collection while rebuilding at window.ǃObu.ǃObr (https://editor.construct.net/r54/main.js:61:115962) at ǃObr.next () at e.ǃOnp.then (https://editor.construct.net/r54/main.js:61:433361) at
Stack: Error: iterating sprite sheet collection while rebuilding at window.ǃObu.ǃObr (https://editor.construct.net/r54/main.js:61:115962) at ǃObr.next () at e.ǃOnp.then (https://editor.construct.net/r54/main.js:61:433361) at
Construct 3 version: r54
URL: https://editor.construct.net/
Date: Fri Sep 08 2017 15:53:49 GMT-0300 (-03)
Uptime: 93.8 s

Platform information
Browser: Chrome
Browser version: 60.0.3112.113
Browser engine: Blink
Browser architecture: (unknown)
Context: browser
Operating system: Mac OS X
Operating system version: 10.12_5
Operating system architecture: (unknown)
Device type: desktop
Device pixel ratio: 1
Logical CPU cores: 8
Approx. device memory: (unavailable)
User agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_12_5) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/60.0.3112.113 Safari/537.36
C3 release: r54

WebGL information
Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)
Numeric version: 2
Supports NPOT textures: yes
Supports GPU profiling: yes
Vendor: Intel Inc.
Renderer: Intel HD Graphics 4000 OpenGL Engine
Major performance caveat: no
Maximum texture size: 16384
Point size range: 1 to 255.875
Extensions: EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_texture_filter_anisotropic, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context
Last edited by RBuster on Fri Sep 08, 2017 9:05 pm, edited 1 time in total.
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Post » Fri Sep 08, 2017 7:37 pm

The correct place for C3 bugs is here: https://github.com/Scirra/Construct-3-bugs
If your vision so exceeds your ability, then look to something closer.
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Post » Fri Sep 08, 2017 9:05 pm

zenox98 wrote:The correct place for C3 bugs is here: https://github.com/Scirra/Construct-3-bugs


Ok. I will create this thread there. Sorry.
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