bug in physics behavior creation

For questions about using Classic.

Post » Wed Nov 12, 2008 1:34 am

upon creating another sprite with a physics behavior, the runtime crashes for no apparent reason.
with some expimentation ive found that removing the "solid" checkbox on the wooden object fixes the bug and im able to create one more object with physics behavior without a crash. there seems to be a link with the solid checkbox and physics behavior????? try it and see; create a sprite and give it a new physics behavior. run it and BOOM crash. uncheck the solid checkbox on the wooden object and for some reason the crash disappears. this is a serious bug in the physics engine and/or behavior system and should be addressed asap.

http://www.mediafire.com/download.php?jmhmwhnmtzn
B
52
S
7
G
6
Posts: 1,945
Reputation: 7,610

Post » Wed Nov 12, 2008 10:52 pm

Can you keep all bug reports on the tracker? Otherwise it becomes impossible to organise.
Scirra Founder
B
359
S
214
G
72
Posts: 22,952
Reputation: 178,580

Post » Thu Nov 13, 2008 4:39 pm

srry my brother posted this
B
52
S
7
G
6
Posts: 1,945
Reputation: 7,610

Post » Thu Nov 13, 2008 4:53 pm

Tell your brother to get his own account :P. How will I know if I'm ever talking to the real Quazi? :lol:
Moderator
B
5
S
2
G
6
Posts: 4,348
Reputation: 10,971


Return to Help & Support using Construct Classic

Who is online

Users browsing this forum: No registered users and 8 guests