Bug scroll to in Multiplayer

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Post » Fri Jul 03, 2015 8:05 am

Hello ! :)
(I am frensh, sorry for my english)
I have to create a game of platform multiplayer, except that when 2 players connect they have all 2 same fields of vision: / I put well in Behaviors " Scroll To ". How is that every player has his own "Scroll To" ?
Thank you ! ;)
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Post » Fri Jul 03, 2015 9:17 am

Suggestion: by default, have "scroll to" disabled.

For host:
when host is created (host group, generally triggered once), enable scroll to

For peer:
When peer is created (peer group/events) and peer.peerid = MultiplayerMyID, enable scroll to
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Post » Fri Jul 03, 2015 6:09 pm

Message: SowSow is not yet permitted to post plain text URLS (300 rep required). 1 URLS removed. Why?
I did not still succeed, I give you an example of my game(set,play). My problem is always the same when a player moves the other one has to go towards him to stay in fields of vision, I would like that every character can have own sound fields of vision:/

My example: Sorrry for my english ^^


EDIT: I finally managed to correct my bug! ^^
Source of my help:
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