bug touch

Bugs will be moved here once resolved.

Post » Thu Apr 12, 2018 8:24 pm

Problem Description
if you use android or touch pc when you touch a sprite execute double touch is a big problem.
in previous versions of construct2 this did not happen.
export others with another version and this does not happen.
Problem in chrome and firefox, no problem in macos safari

are you going to solve this?

Attach a Capx
____ Upload a Capx to this post ____

Description of Capx
____ Concise description of what this CapX does ____

Steps to Reproduce Bug
  • Step 1
  • Step 2
  • Step 3 etc.

Observed Result
____ What happens? ____

Expected Result
____ What do you expect to happen? ____

Affected Browsers
  • Chrome: (YES/NO)
  • FireFox: (YES/NO)
  • Internet Explorer: (YES/NO)

Operating System and Service Pack
____ Your operating system and service pack ____

Construct 2 Version ID
____ Exact version ID of Construct 2 you're using ____
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Post » Thu Apr 12, 2018 8:41 pm

lol
Its not a bug.
Make a capx so someone can tell you how to correctly use it.
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Post » Thu Apr 12, 2018 8:55 pm

the capx

https://drive.google.com/file/d/1n5DXc4 ... sp=sharing

solution is :touch properties use mouse input no but this no is a good solution

in other version no is this problem

is a bug in news versions

try it on an android and tell me, or in preview browser (default)

Touch properties

Use mouse input(this is the bug, when you touch in android or windows 10 produced double touch)
If set to Yes, mouse clicks will simulate touch events. Clicking and dragging the left mouse button will simulate a touch along where mouse dragged, and single clicks will simulate taps. This can be very useful for testing touch events work properly on a desktop computer with no touch input supported. However, only single-touch input can be simulated with a mouse, and a mouse is much more precise than a touch, so it is still best to test on a real touchscreen device.
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Post » Thu Apr 12, 2018 9:36 pm

construct2 r 256 resolved problem

When stable version?
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Post » Tue Apr 17, 2018 1:52 pm

Closing as fixed in r256.
Scirra Founder
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