Bug with collision mask

Bugs will be moved here once resolved.

Post » Fri Oct 04, 2013 8:03 pm

Link to .capx file (required!):
    
http://yadi.sk/d/OaXoG90QAQCy6

Steps to reproduce:
1. Import new sprite 850x850 (an asteroid from my game)
2. Add physics behavior to the sprite
3. Open image editor and draw custom collision mask with 10+ points
4. Export project to CocoonJs
5. Launch in mobile device(Android)

Observed result:

Black screen

Expected result:

Game launch

Browsers affected:
Chrome: no
Firefox: no
Internet no

Operating system & service pack:

Win 7 x64

Construct 2 version:

r146


PS: I have this problem with 10+ points in object's collision mask. With 3-9 points it work perfectly...
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Post » Fri Oct 04, 2013 8:17 pm

PPS: Have this bug with accelerated physics, in web-based it's ok, but the game sometime crashed(1-5 minutes of gameplay) and I think that this is the fault of this problem too...
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