Bug with pathfinding, audio and Chrome/NW.js

Bugs will be moved here once resolved.

Post » Sun Apr 05, 2015 2:04 pm

Problem Description
Sprite with pathfinder won't find path in Chrome and NW.js if some musics are played

Attach a Capx
https://www.dropbox.com/s/wre9txx3t7zfhq9/Test.capx?dl=0

Description of Capx
Layout with a Tilemap. Spawn player with right click, make it find path with left click.

Steps to Reproduce Bug
  • Step 1 : Make a layout with tilemap, and another layout with player sprite. Make a spawn function to create player at mouse coordinates. Make a music plays at first layout start. (not all music make the bug appears, only the first one in the given .capx)
  • Step 2 : Spawn player (right click). Left click to make the it find a path, at a location hidden with obstacle.

    Observed Result
    Sprite with Pathfinding behavior won't find path if there's an obstacle between his position and destination. Else it works.
    If the player sprite is already in the first layout nd not spawned via a function, and the path obstacle is added at ayout start, problem won't appear.

    Expected Result
    Sprite find path.

    Affected Browsers
    • Chrome: (YES)
    • NW.js: (YES)
    • FireFox: (NO)
    • Internet Explorer: (NO)

Operating System and Service Pack
Windows 7 SP1

Construct 2 Version ID
Release 200 64bit
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Post » Tue Apr 14, 2015 12:34 pm

Thanks, should be fixed in the next beta.
Scirra Founder
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Post » Fri Apr 17, 2015 3:02 pm

Thanks a lot for your time and the feedback !
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