Bug with TextBox in iOS - with Capx - Thanks in adance!

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Post » Tue Apr 29, 2014 8:57 pm

Problem Description
The game does not reposition itself correctly after using the keyboard and closing it on iOS (tested on iPad 4 and iPod Touch 4) if the text box is in the lower part of the screen. It worked fine 2 or 3 stables releases ago (but was a problem some time ago before that too, sorry I don't have the number of the well-working release). : /

Attach a Capx
TestTextBoxKeybiOS.capx

You can try it online here: http://www.jeuxid.com/TestTextBoxiPad/

Description of Capx
Just a new project with 2 text box, one in the upper part another one in the lower part. With 2 colored bars at the top of bottom to show that the screen does not replace itself precisely after using/closing the keyboard on iOS.

Steps to Reproduce Bug
  • Step 1: Touch the lower text box on an iPad, type something and then close the keyboard with the lower-right button on the on-screen keyboard.

Observed Result
The screen acts strangely when I type, resizing itself after each char sometimes, and when I close the keyboard the higher part of the game is out of the screen area, the game is now 10-20 pixels higher on screen than before using the keyboard, leaving a black gap at the bottom and cutting the upper part of the game

Expected Result
The game should stay on-screen when I'm using the keyboard on iPad and not leave any gap after closing the keyboard.

Affected Browsers
  • Chrome: (NO)
  • FireFox: (NO)
  • Internet Explorer: (NO)
  • SAFARI on iOS: (YES)

Operating System and Service Pack
iOS 7.1.1

Construct 2 Version ID
Release 168
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I made 2 games so far: www.ID-Games.net
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Post » Fri May 02, 2014 4:44 pm

Geez, Safari is crazy. It works perfectly in Chrome for Android so it looks like an iOS bug. I found a workaround for the next build though, hopefully it will work OK there.
Scirra Founder
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Post » Fri May 02, 2014 7:43 pm

Ok, thanks a lot Ahsley! Like I said, it worked fine 2 or 3 versions ago and not before. But, yeah, Safari, especially on iOS have some rules of its own.

BTW, just a little detail, on iOS, for text box, the "spell check" is still working even if we set it to off in Construct.

Many thanks!

P.S.: Oh, yeah, I replied to a closed bug thread but it was just for a small snippet of info, nothing that really need investigation.
I made 2 games so far: www.ID-Games.net
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Post » Tue Oct 07, 2014 3:23 am

Did you fixed this? thanks
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Post » Wed Aug 17, 2016 9:12 pm

This problem isn't only for ios, it also happens in windows phone. When do you think this will be repaired?
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Post » Wed Aug 17, 2016 9:12 pm

This problem isn't only for ios, it also happens in windows phone. When do you think this will be repaired?
Regards

Ashley wrote:Geez, Safari is crazy. It works perfectly in Chrome for Android so it looks like an iOS bug. I found a workaround for the next build though, hopefully it will work OK there.
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Post » Wed Aug 17, 2016 9:27 pm

@yofabianuy
It might get fixed if you submit a new bug report.
See at the top where it says closed, and Ios?
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