Build a tower out of springs!

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Post » Wed Oct 01, 2008 8:08 pm



I cant release the cap yet because it uses the new pair plugin and the spring action in physics, but anyway I put this together. Left clicking creates a part to the tower, which connects to the 2 nearest objects.

Can anyone guess where I got my inspiration ;) And also can anyone guess how many events I used?

Oh crap its 4am...
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Post » Wed Oct 01, 2008 9:52 pm

Hmmm, i'm going to take a wild geuss. :mrgreen: Tower of Goo? 8) I can't wait to use these features!
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Post » Wed Oct 01, 2008 10:25 pm

Sweet, those springs look like they'd be awesome to play around with.

Also, going to guess one event.
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Post » Wed Oct 01, 2008 10:46 pm

pretty neat.

and..
[quote="deadeye":1vbc213y]going to guess one event.[/quote:1vbc213y]
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Post » Thu Oct 02, 2008 3:28 am

Na its not one event :( Its 5 events.

However you've set me a challenge now... There must me a way to make it 1 eventable !
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Post » Thu Oct 02, 2008 4:10 am

Some clicks result in a rogue link that wants to try and beat the crap out of the rest of the tower.

Good feature? Maybe. Is it intended? I'm thinking not ... spring into action and fix the springs!
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Post » Thu Oct 02, 2008 4:14 am

[quote="David":uwbrj1tp]Na its not one event :( Its 5 events.[/quote:uwbrj1tp]

Jeez David you're slipping, get it together man :P
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Post » Thu Oct 02, 2008 5:08 am

Yeah if your played goo tower you'll notice that where you can place the blobs is somewhat restricted...its probably to prevent the spring from 'beating the crap' out of the rest of the tower.

Some ways I've thought about reducing the events is to allow the pairer plugin to handle automatic repositioning, stretching, and angling of objects. Would be kind of cool if you could just tell a sprite to draw as a line between 2 other sprites, and the plugin would automatically change the width, position, and angle accordingly.

Also I added the springs as an action which you must call each frame....might be good at add another action to allow them to be like hinges where you just create the spring and you dont need to worry about it no more.

I might be able to reduce it to 2 events then....
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Post » Thu Oct 02, 2008 5:41 am

I'm wondering, would it be possible to build something like this with the springs:



so that only the top moves up and down, instead of the springs acting like hinges and the top part just flopping over to one side? Like, by restricting their angle to just 90 degrees or something.
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Post » Thu Oct 02, 2008 9:39 am

[quote="deadeye":1uyq8np9]I'm wondering, would it be possible to build something like this with the springs:



so that only the top moves up and down, instead of the springs acting like hinges and the top part just flopping over to one side? Like, by restricting their angle to just 90 degrees or something.[/quote:1uyq8np9]
In the physics behavior you have "No rotation" option.
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