Build failed on intel XDK- IOS

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Post » Sun Jan 31, 2016 3:44 am

i am having the same problem. Following RenatoB's instruction helps but when i re-export my project, it changes additions.xml to what it was. anyway to fix it permanently?
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Post » Thu Feb 04, 2016 12:48 am

@RenatoB
@kimtaein1

I have properly configured my Admob account /adunits on my game but when I build on XDK and test it on a iPad there are no ads played. My game is live in App store now. (using additions.xml for all plugins)

The same code works perfectly on Android (but I had added the Admob plugin separately, using blank addtion.xml file)
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Post » Fri Feb 12, 2016 10:55 pm

hey
i m solve this problem.
Example.
you are not use " ı " and etc.

You must used to be " i "
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;)
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Post » Fri Sep 02, 2016 1:59 pm

Hello!
I have same problem :(

from log:

In file included from .../cordova_project/platforms/ios/Genius Brain/Plugins/cordova-plugin-ad-admob/AdMobPlugin.m:5:
.../cordova_project/platforms/ios/Genius Brain/Plugins/cordova-plugin-ad-admob/AdMobPlugin.h:9:9: fatal error: 'GoogleMobileAds/GADAdSize.h' file not found
#import <GoogleMobileAds/GADAdSize.h>
^
1 error generated.

-------------------------------------------

** BUILD FAILED **


The following build commands failed:
CompileC build/Genius\ Brain.build/Release-iphoneos/Genius\ Brain.build/Objects-normal/armv7/AdMobPlugin.o Genius\ Brain/Plugins/cordova-plugin-ad-admob/AdMobPlugin.m normal armv7 objective-c com.apple.compilers.llvm.clang.1_0.compiler
(1 failure)
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Post » Fri Sep 09, 2016 8:55 am

I have same problem too (
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Post » Sat Dec 03, 2016 9:33 pm

Me too :( Is there some tip or trick to fix this problem?

Greetens
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Post » Tue Dec 27, 2016 3:38 pm

SparklingAir wrote:

Same here.
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Post » Mon Jan 02, 2017 12:22 pm

SparklingAir wrote:Hello!
I have same problem :(

from log:

In file included from .../cordova_project/platforms/ios/Genius Brain/Plugins/cordova-plugin-ad-admob/AdMobPlugin.m:5:
.../cordova_project/platforms/ios/Genius Brain/Plugins/cordova-plugin-ad-admob/AdMobPlugin.h:9:9: fatal error: 'GoogleMobileAds/GADAdSize.h' file not found
#import <GoogleMobileAds/GADAdSize.h>
^
1 error generated.

-------------------------------------------

** BUILD FAILED **


The following build commands failed:
CompileC build/Genius\ Brain.build/Release-iphoneos/Genius\ Brain.build/Objects-normal/armv7/AdMobPlugin.o Genius\ Brain/Plugins/cordova-plugin-ad-admob/AdMobPlugin.m normal armv7 objective-c com.apple.compilers.llvm.clang.1_0.compiler
(1 failure)


Same issue. Only when I add Chartboost and Adcolony plugin.

@cranberrygame .. please help us my friend! :(
I had to remove my game from App store to fix a bug , now I can no more upload a new version due to this bug!
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