I am curious about the best way to put cinematics into a Construct game. In particular is it better to use Construct to create the animation or to use third party animation / video editing software to create an animation and import it into Construct as an mpeg or something? What are the trade offs of each method?
[size=85:3ibv9sx7](I hope this was the correct forum section for this post.)[/size:3ibv9sx7]
Your talking about in game cinematics (with in-game graphics) right?
The whole advantage of that over a video file is file size (and ease to make if you have no 3d experience etc.). You should be able to use construct to make the animation. I think this is the best way. Deadeye did some cinematics in his game for tigsource competition..
Thanks all. Sorry if I bother anyone with silly questions. I often find that I don't know the types of things that people are expected to know but do know the types of things that people aren't expected to know ... if you know what I mean.