bullet beh. problem or im 2 noob to understand

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Post » Mon Aug 05, 2013 9:08 am

Hi guys,
ive got 2 problems. i attached the capx file.
my problem is that when the bullet reach the terrain layers is hiding behind them and i dont want this at all.i want to see it always on top of the layout.
And the other problem is that every time the enemy ship moves to the left it seems that the spawning of the bullet lose distance.Any advice?
thanks for your time and sorry for my english.its not my language

capx file
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Post » Mon Aug 05, 2013 9:48 am

Spawn Sprite 3 on layer 2 (image point 0).
You are spawning it on layer 0.
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Post » Mon Aug 05, 2013 9:57 am

Long live the joskin(g)!!!thanks a lot for your help.so its not a bullet beh problem its just me a noob...
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Post » Mon Aug 05, 2013 10:36 am

?ut what about the loosing distance i cant find a way to make the bullet spawned from the enemy.when time pasts it seems more and more that the bullet takes a distance from the ship.maybe its because of everytick set scrollx+15*dt.has anyone something to help me please?
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