I have a little problem ,
I have to set a bullet with speed 10, but when my charachter is behind the bullet it's speed become 100 and then 0 on collision with another object.
Here is what i've do for now :
character <= BULLET.X-5 set bullet speed to 100
bullet on collision with another object set bullet speed 0
Unfortunately the bullet still continue to run with speed 100.
Alternatively it could help me also a way to stop my bullet on collision with another object..
may you help me?