Bullet Behavior

Discussion and feedback on Construct 2

Post » Fri Oct 18, 2013 2:48 am

I created a Text with a initial text ("test" for example).
I give the bullet behavior for this Text and on event "Start of layout" I Set the Text angle to 180 degrees because I want the Text run from right to left on the screen.
The Text run from right to left, but the problem is that the text run UPSIDE DOWN. What can I do in order the Text to run upside up ?

Thanks,

   Jos Roberto.
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Post » Fri Oct 18, 2013 11:49 am

I don't think you can fix this with the bullet behavior on the text object. With the sprite object you can flip it and mirror it.

Use either "move forward" or "move at angle" with every tick:

every tick --> move -X*dt

or

every tick --> move X*dt at angle 180

where "X" is the number of pixels that you want the text to move over one second.

The move at angle option is more versatile because you have more control over the angle of motion.

Example .capx

Example html
composer - multimedia artist
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Post » Fri Oct 18, 2013 12:51 pm

Just change the 'Set angle' property to 'No'.
Scirra Founder
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Post » Fri Oct 18, 2013 6:50 pm

...or that
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Post » Fri Oct 18, 2013 11:54 pm

Thanks eli0s and ashley.
I changed the Set Angle to 'no' and the Motion Angle to 180 degrees.
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