Bullet Behaviour isn't running smoothly

Discuss game development design and post your game ideas

Post » Wed Jul 22, 2015 10:55 am

i had making game for auto-runner genre. i make the tiled-background running use bullet behavior from right to left layout but doesn't running well, i mean it isn't run smooth. the tiled-background is likes "stop" for a 0.001 second then run again. i follow the auto-runner template. anyone how to solve it? thank you.

@BorneoCode
my English isn't good. sorry.
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Post » Wed Jul 29, 2015 4:46 am

look at auto runner capx you will find solution
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Post » Wed Jul 29, 2015 5:00 am

It's hard to say what is wrong without looking at the code. Can you share a capx or upload in image of that bullet part of the code so we can have a look?
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Post » Wed Jul 29, 2015 10:53 am

abdalghani wrote:look at auto runner capx you will find solution


i have used the auto runner capx code to make my game and modification it to my own game.
you could look the auto runner capx, focus on blue tiled background. is it running smooth?
hm, for information..
my laptop spec is:
intelCore i3
RAM 2GB
Graphic card : intel HD graphic 3000

that is influence the construct 2 app?
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Post » Wed Jul 29, 2015 10:55 am

rekjl wrote:It's hard to say what is wrong without looking at the code. Can you share a capx or upload in image of that bullet part of the code so we can have a look?


thank you, i'll send the code soon..
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