bullet issues

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Post » Sat Dec 22, 2012 4:31 pm

Hello I have done the tutorial, and for the start of my game that i'm making I have done everything in the tutorial. For some reason the bullets are going backward, and my character isn't turning with the mouse. The behaviors and all the events are identical between the two. Any idea as to why this is happening?
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Post » Sat Dec 22, 2012 4:47 pm

1- In the behavior options , set " Set angle of motion " to No
2- The Angle ( Represented by a line on the player object ) should be dividing the player face by two and pointing where the player vision is ... Try to tweak it's image rotation ( In the Image Editor ) !

If this doesn't solve your issue , post a capx. of your game and we'll find the issue for you !

Cheers ! Whiteclaws2012-12-22 16:48:08
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Post » Sat Dec 22, 2012 5:22 pm

It does not solve the issue sadly, but here is a screenshot wait you can only insert an image if its online? The game isn't even near complete, I have horrid artwork solo as it is haha but how do i just put an image from my computer on here to show you that isn't online? Sorry to be such a bother but just starting to make digital games.
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Post » Sat Dec 22, 2012 5:53 pm

You can't , At my knowledge ...
Try Explaining the issues a little more ... Detail it so I can understand or just post your .capx here !
CheersWhiteclaws2012-12-22 17:54:20
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Post » Sat Dec 22, 2012 6:06 pm

Use dropbox to upload and display either your capx or images.

Are you sure you are using a mouse object in your project ?
New to Construct ? Where to start

Image Image
Image Image

Please attach a capx to any help request or bug report !
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Post » Sat Dec 22, 2012 6:45 pm

Yes I am using a mouse in the project and I think it is the sprite issue since I have re done the whole thing, but used the same sprite. That or just i don't know. I don't know how to post a capx, or a site or anything to post it on to help learning that would be helpful if you could tell.


But the issue is that the bullets forward momentum is reversed for some reason, and this may be due to the character not moving with the mouse for some reason.


These issues did not happen when I followed the steps for the tutorial game, but besides downloading images from construct everything at this point, events behaviors, they are all the same as the beginners tutorial.
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Post » Sat Dec 22, 2012 6:51 pm

Hey , We can't help you like that ! Either post a .capx or do it by yourself !
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Post » Sat Dec 22, 2012 8:07 pm

aha! i got it on drop box here is the link

https://www.dropbox.com/s/vf3o8tuw66v574m/lone%20wizard%20in%20a%20dungeon.....caproj
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Post » Sat Dec 22, 2012 9:56 pm

For the bullets shooting backwards... If you click on whatever is shooting the bullets, rotate it (after you click 'edit animations') so that the gun is facing the right edge of the screen. Move your image point and origin, make sure they're were they need to be, and that should make your bullets fire straight. If not, try it the other way. Hope that helped. If they are firing directly oppostite of your gun, then just spin it a full 180, not 90 degrees.
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Post » Sat Dec 22, 2012 11:48 pm

Post your capx (save as single file).
The .caproj is a useless file by itself, the .capx is an archive of all your project at once.
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