I am working on a simple platform shooter (think Mega Man) and running into a slight problem with bullets.
Is there a way to get a bullet (bounce off solids = yes) to collide with Moving Solids or Jump Thru solids?
Currently, they just go right through both types, where I would expect them to bounce, like they do with normal solids. Am I missing something, or is it broken, or just not supported?
Thanks for your help!