Bullet object slow down over time.

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Post » Fri Dec 23, 2011 11:47 am

Hi, Thanks for looking at my question.

Does any one know how i can achieve my effect?

Let me explain the situation -

I have a bullet object,
Every tick its moving at a speed of 400.

Basically If the players y is in the stars region and is at a angle of 90-90 degrees, I want the bullets speed to decrease to zero smoothly, Then when at its 0 degrees then tween its speed back to 400.

Does anyone show me how to do this?

I think its meant to be using lerp?

But im not so sure on what im supposed to do with it.. FlashDeveloper2011-12-23 14:49:43
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