BULLET problem

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Post » Thu Apr 03, 2014 6:25 am

Hi guys, I manged to move my character in a platform and shoot whenever space is pressed.
I set the angle to 180 ( to shoot left ) when left arrow is pressed. As soon I press right and shoot...it shoots right...but if I turn my player left...the already shooted bullets change direction and fly left too...
How can I preserve the direction of the bullets ?
Please can U answer in a way that a beginner knows how to set all events?

thank U :)
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Post » Thu Apr 03, 2014 8:10 am

You should set the actions for the bullet right under the event that creates it, so it will only affect the recently created bullet
Post the .capx if you want us to take a closer look (you can attach it to the post when using the full reply)
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Post » Thu Apr 03, 2014 10:16 am

THANK u SO MUCH...IT WIRKS NOW :)
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