Bullets not moving when touching solid

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Post » Wed Nov 18, 2015 2:04 pm

Hey. I'm trying to make some falling blocks with the platform behaviour, but they don't work if they're touching a solid at the side (I've attached a GIF). I've tried using the bullet behavior instead, but the same thing happens.
I've cut the collision box of the block off a pixel at each side n' that works, but I'd rather have the collision be the size of the whole block.

Any idea what's going on here? Thanks for the help.

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Post » Wed Nov 18, 2015 2:06 pm

It would help to know what event/conditions you are using..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Wed Nov 18, 2015 2:11 pm

Whoops!

Here's how I have it set up Image
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Post » Wed Nov 18, 2015 2:23 pm

Well you are disabling bullet behaviour when overlapping ground and the one on the left is overlapping the ground..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Wed Nov 18, 2015 3:08 pm

Jaysis! that fixed it. I need a good facepalming! Haha!
I assumed it wouldn't affect it 'cause they weren't actually overlapping. But that did the job. Thanks.
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