Bullet.TravelDistance

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Post » Tue Jul 08, 2014 12:30 am

Is there a way to reset this number, rather than delete and re-spawn it?
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Post » Tue Jul 08, 2014 1:07 am

That would be a decent feature request.
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Post » Tue Jul 08, 2014 1:07 am

I think you should make an instance variable for the object and set it equal to bullet.travelDistance, from there you can change the instance variable value and use that instead of bullet.traveldistance itself.
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