*bump* save game menu

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Post » Fri Mar 23, 2012 9:19 pm

Im working on my savegame menu for my game. Is there a good way to make the game save all character stats, inventory and so on into a single savefile without having to make a looong eventsheet? :)
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Post » Sat Mar 24, 2012 2:30 am

An efficient way to do this is to put some data into a long string, then extract the pieces out after you save it.
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