Bumper's Quest (New Video)

Show us your completed creations made in Construct 2

Post » Sat Jan 21, 2012 6:54 am

Sorry for the lack of updates! We've been busy over the holidays and progress has slowed a bit now that the competition is over.

Anyhow, we've been thinking about re-designing a few things. A lot of the enemies and characters were kind of uninspired since we were rushing to meet the deadline, so yeah.. Here's an idea we had for a new Bumper!


Also, some quick concept art for the minions..

Credit to Betatronic.Tokinsom2012-06-03 19:33:31
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Post » Sat Jan 21, 2012 1:18 pm

Nice how did you draw those sprites ! can you tell me which program you use to draw plz
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Post » Sat Jan 21, 2012 1:43 pm

I've told you 3 times D:Tokinsom2012-06-03 19:34:22
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Post » Sat Jan 21, 2012 1:51 pm

srry Xp
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Post » Sat Jan 21, 2012 2:41 pm

[QUOTE=Tokinsom]
Well I use Google Chrome with GPU Accelerated Canvas 2D enabled, which allows me to zoom in (ctrl+mousewheel) without blurring the graphics. I also keep WebGL disabled as it makes the graphics blurry regardless of sampling option..pretty sure it's broken.

The graphics are not scaled up at all. If you do that, then objects will appear to move by fractions of an in-game pixel, which looks really bad!

[/QUOTE]

[QUOTE=keepee]
Choose "point" sampling with webgl enabled.. it keeps the hard edges of resized art.

what tok said above is true, but I actually think the sub'pixel' movement looks okay.. if you want to use pixelly art but don't want it to feel like an older game then it's even better cos it's smoother.[/QUOTE]

Oh, I get it now, thanks! Had no idea there was such an option.
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Post » Sun Jun 03, 2012 12:28 pm

resurrecting the dead for justice
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Post » Sun Jun 03, 2012 7:01 pm

hey , tokin' , how's the game progressing !
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Post » Sun Jun 03, 2012 7:29 pm

I almost forgot about this thread ^^;

Well, Bumper's Quest is still in development! It's just taking a bit longer than I had expected. We decided to do a bit more with the game and..yeah..more information on the first post (just updated). I will have some new videos up soon and a playable demo is not too far off :)
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Post » Mon Jun 04, 2012 8:23 pm

Nice :) , I am sure the game will a symbol of epicness in our little world
( yes , the world is little)
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Post » Mon Jun 04, 2012 8:57 pm

Looking forward to a new preview video :)
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