B.U.R.N

Show us your completed creations made in Construct 2

Post » Wed Jun 20, 2012 11:07 am

Hi guys, I have been working on a prototype for a top down shooter, tentatively named BURN for now. It was previously a collab with a friend but he is no longer able to work on and I decided to redo it with Construct 2.

B.U.R.N - Play the game

Instructions to Play.

WASD/Arrow keys for movement

Mouse to Aim

Left click - For bullets

Right click - for missiles. (longer delay)

Spacebar - Bullet time!


Please don't mind the graphics and the menu, it's a very rough WIP. Right now I am wondering if I should make it to a side view.

I appreciate and thank you for your time, and feel free to leave any comments and critiques!


Edit - It seems like I made a stupid mistake and posted at the wrong forum. Could the moderators please move it to "Your Creation"? Terribly sorry for this.
                                                Yung2012-06-20 11:09:52
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Post » Wed Jun 20, 2012 1:17 pm

Moved to 'Your creations' :)
Scirra Founder
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Post » Wed Jun 20, 2012 1:18 pm

Ashley : Much thanks! I was about to send you a PM!
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Post » Wed Jun 20, 2012 2:54 pm

o.o is it me or what?? when i clicked on character icon nathing happen except flash cs6 and autocad opened together o.o
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Post » Wed Jun 20, 2012 3:15 pm

Lol, did that really happen? Those last two are empty placeholders....characters and option shouldn't do anything.

I should probably hide those for now
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Post » Wed Jun 20, 2012 3:44 pm

pretty cool already, i like the circle livebar, could look excellent with an overlay or something, like the quick charactermovement and animation,

for me, (but i play with arrowkeys because wasd is unplayable on azerty)
rightclick should be the slowdown(boost) and extra key maybe ctrl or shift for rocket

and make better button to play, it takes like 5 clicks to go into training

ps, topdown looks pretty good and lends itself to this kind of shooters,
you could make area's you have to clean, like when the waves is done, you scroll to other place and waves start coming again.
vtrix2012-06-20 15:48:27
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Post » Wed Jun 20, 2012 3:52 pm

I'll look to adding Rightclick for slowdown and maybe changing the rocket to a selection.

Yeah, I should probably plan a proper Menu. It was done a rush to show a friend who is helping with the UI and Menu design.

Thanks for taking the time to test!
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Post » Wed Jun 20, 2012 4:03 pm

seems its my mouse it also do these stuffs while i drawing with this noobie laptop mouse :P (i don't know how to use normal mouse XD )

anyway the game are really good...but i would like to see somethings like :

-the circle behind the pie so we know how many health we lost also put some health on the game so we don't lose so fast :)

-also more enemies..


good luck ^^ keep the good work
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Post » Wed Jun 20, 2012 4:19 pm

Thanks for the comment, zsangerous. Yes I planned to do something with the health, right now most of stuffs are very rough but it's to illustrate the main idea.

I will definitely add more types of enemies as well.

Thanks!
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Post » Thu Jun 21, 2012 6:20 am

So far, pretty nice. Like the animations on the player, but he seems to skate instead of walk. Is that the case? He should have a rocket thrust behind him (or in front when he's thrusting backwards) and a sound for it. If that's the case, otherwise he seems to be skating around. I only played it for a few minutes, but its certainly a start.
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