Bust a Move Clone.

Get help using Construct 2

Post » Mon Nov 19, 2012 9:58 am

http://dl.dropbox.com/u/104342539/BustAmoveClone.capx

This is the capx file i am working on and i am unable to pich the ball on which event ball is colliding.
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Post » Tue Nov 20, 2012 1:51 pm

I think the biggest thing you may be looking for is how to detect a group of balls and check if 3 or more balls of the same type are connecting to destroy that group of balls after a bit of animation.

This mechanic will take some time for me to try to think of how to implement it.
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Post » Tue Nov 20, 2012 1:59 pm

Yes i am stuck in that only.
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