buying stuff with local storage coins system

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Post » Fri Apr 29, 2016 10:00 am

i am making a game .its a shooting game.but i want to add a feature that "if user want they can buy different thing like,different player,different stage" with coins which in stored in local storage of game.can anyone plz help me by giving any link of these kind of feature topic link,cpax,anything.thnx in advance
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Post » Fri Apr 29, 2016 3:49 pm

Local storage can be manipulated by players, so a clever player could give themselves infinite money.
https://www.ravenheart.ca/home
Company name changed to avoid Facebook-type shenanigans

"Someone once told me I bite off more than I can chew...

I told them I would rather choke on greatness than nibble on mediocrity."
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Post » Fri Apr 29, 2016 6:50 pm

gumshoe2029 wrote:Local storage can be manipulated by players, so a clever player could give themselves infinite money.

i know.but do you know that how to add these kind of stuff on my games.cause it will be helpful for me bro
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Post » Sat Apr 30, 2016 4:35 pm

https://www.ravenheart.ca/home
Company name changed to avoid Facebook-type shenanigans

"Someone once told me I bite off more than I can chew...

I told them I would rather choke on greatness than nibble on mediocrity."
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Post » Sat Apr 30, 2016 6:54 pm

Message: bappy738 can only post plain text URLS until they have 500 rep. 5 URLS modified. Why?
gumshoe2029 wrote:You would need to use server-side code and a database to allow you to have a remote game state that is not manipulable by players.

https://www.scirra.com/tutorials/525/si ... l-database
how-do-i-get-values-from-mysql-database_t108808
https://www.scirra.com/tutorials/346/on ... -php-mysql
https://www.scirra.com/tutorials/296/se ... l-database
https://www.scirra.com/tutorials/721/le ... r-tutorial



tnx gumshoe2029
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