C2 Awesome. Art a problem : )

Discuss game development design and post your game ideas

Post » Wed Jul 11, 2012 4:01 am

OK. So I am working on a game with my son (11). Now neither of us are "great" artists but can get around most graphic tools. We are both learning Inkscape right now and love it.

The problem I am having is that I make a character in a 64x64 size and when in the game the scaling is terrible.

I find this hard to understand.

We love the game Kingdom Rush. Here are some examples of the graphics from their game.

http://kingdomrush.com/media.php

Their characters and towers are VERY small but seem detailed.

What program would they use to do this? Any thoughts? Tips?
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Post » Wed Jul 11, 2012 4:14 am

Try scaling the image before you import it into C2.
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Post » Wed Jul 11, 2012 1:46 pm

What do you mean by "terrible"? Can you illustrate what you mean with screenshots?

If you draw an image at 64x64 and scale it up, there is no more detail to show, so you'll see linear or point filtering in between pixels. Because of this, often it's a good idea to draw your artwork at a higher resolution than necessary - e.g. draw a 128x128 image, then size it 64x64 in Construct 2. Then when the screen scales up, instead of just blurring or pixellating it, it will gradually show more detail, which is quite a nice effect.
Scirra Founder
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Post » Wed Jul 11, 2012 4:54 pm

Here is the example file.

https://docs.google.com/open?id=0B5puA55FudSeQjJRU285LUlobEk
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Post » Wed Jul 11, 2012 5:01 pm

It looks OK here. Can you illustrate what you mean with screenshots? What you see vs. what you expected.
Scirra Founder
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Post » Wed Jul 11, 2012 5:23 pm

Since the first post I created a 128x128 and resized in C2 to 64x64 and it does look better.

Thank you and your team for being awesome at supporting your customers!

A free copy of the game will be yours! HAHA
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Post » Sun Aug 05, 2012 5:05 am

You might want to check this forum post out over at IRONHIDE Games:

http://www.ironhidegames.com/forums/viewtopic.php?f=5&t=158

The artist GONZASAN replied regarding to the stuff he used to create the artwork :)
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