C2 Community Game

Discussion and feedback on Construct 2

Post » Mon Aug 18, 2014 4:01 pm

This has been discussed before, but to my knowledge never went any where.

After seeing the new forum footer, the idea has resurfaced.

Image

These characters have a story to tell, a game to be played - do you guys think we can do it?

A community wide team-up to demonstrate what C2 can do, a real show piece.
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Post » Mon Aug 18, 2014 4:18 pm

I'm keen. I can contribute coding and a bit of art (UI stuff and 3D stuff), but there are better coders and artists here than me. So I'll instead offer what I'm sure is a unique contribution: writing and editing. My full-time position is that of magazine editor, and I've got six years of writing experience. If you need someone to weave some magical (and grammatically correct) prose, then I'm your guy.
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Post » Mon Aug 18, 2014 4:53 pm

I think you have to ask @Animmaniac. He is the character creator.
I asked about using the pig before, and they were like, nope.
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Post » Mon Aug 18, 2014 5:01 pm

Bugger! Well that's this ship sunk :P
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Post » Mon Aug 18, 2014 6:07 pm

Why? They're cute characters, sure, but ultimately arbitrary. They don't mean anything unless you apply meaning to them, so let's find an artist who can create new characters. This doesn't have to be an "official" game by any means.
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Post » Mon Aug 18, 2014 7:46 pm

I'd wager Ashley would make an "official" game if he wanted one, its just that his time is pretty limited.
Thats not to say they've been against community games in the past either, far from it.
Its just that those characters were made by a third party.

Anyway character creation is not a big deal.
Having an idea is.
Say for example a game based on making up what the context of the footer image would be.
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Post » Mon Aug 18, 2014 7:50 pm

I believe there was talk at some point about making a game with characters from other C2 games.
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Post » Mon Aug 18, 2014 8:00 pm

sqiddster wrote:I believe there was talk at some point about making a game with characters from other C2 games.


There certainly was, I can't find it for the life of me - it's not that old, no more than a year.

In my head the game itself would be a hodge-podge of 2D games, real diversity.
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Post » Mon Aug 18, 2014 8:06 pm

That could work quite well for a community game: something with an overall connecting arch, dotted with micro-games or the like.

It'd need killer organisational skills on top, though. Expect no-shows, buggy and inefficient code. I'd suggest one or two people dedicated to putting it all together just from a coding point of view,
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Post » Mon Aug 18, 2014 8:26 pm

I would be down to make a mini-game for a game-pack type of thing, where we would showcase what the community is all about, while allowing each game creator to show who they are.
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