C2 crash opening new sprite for animation

Bugs will be moved here once resolved.

Post » Sat Oct 29, 2011 3:10 pm

windows xp
open gl 1.4
intel 945g

I have 2 animations inputed for a sprite. I add a third and try to open a new .png file to add for the first frame of animation and the entire program crashes. Sometimes I get the error code: The instruction at "0x7c936dab" referenced memory at "0xb8d88b01". The memory could not be "read"

http://dl.dropbox.com/u/10840547/goat.caproj
B
2
G
1
Posts: 3
Reputation: 556

Post » Sat Oct 29, 2011 3:16 pm

Can you provide the .capx file? (Save as single file) The .caproj is just a list of other files in a folder project, we can't open it on its own.Ashley2011-10-29 15:16:56
Scirra Founder
B
357
S
214
G
72
Posts: 22,946
Reputation: 178,208

Post » Sat Oct 29, 2011 3:55 pm

i just tried to do that and it crashed. lol.
B
2
G
1
Posts: 3
Reputation: 556

Post » Sat Oct 29, 2011 4:32 pm

Are you using the latest release (r65)? That fixed a common crash on save.
Scirra Founder
B
357
S
214
G
72
Posts: 22,946
Reputation: 178,208

Post » Sat Oct 29, 2011 5:20 pm

thanx. updating to r65 fixed everything
B
2
G
1
Posts: 3
Reputation: 556


Return to Closed bugs

Who is online

Users browsing this forum: No registered users and 1 guest