C2 Games on Kickstarter

Show us your completed creations made in Construct 2

Post » Wed Dec 04, 2013 2:23 am

Must be nice to be able to do those Kickstarter campaigns :(
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Post » Sat Dec 14, 2013 5:38 am

Hello friends,

As many of you know I have been working on a video game, "Leroy Johnson in the Greatest Video Game Ever Made." The game is an action/role playing game that promotes STEM (Science, Technology, Engineering, Math) careers while providing a fun gameplay experience on par with typical commercial games.

We are trying to raise $8,500 over the next 30 days to continue this project and would really appreciate your support. You can help by donating, spreading the link to your friends and family, and providing feedback (hopefully positive!) on Facebook and our Kickstarter page. Thank you in advance for all of your help! The link to the Kickstarter is below:

http://www.kickstarter.com/projects/44737596/leroy-johnson-in-the-greatest-game-ever-made

We were recently made a staff pick on Kickstarter. Help us keep our momentum!

Sincerely,

Christian
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Post » Tue Dec 17, 2013 9:08 pm

cool, will pledge. good luck!
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Post » Wed Dec 18, 2013 12:46 pm

Hi Everyone!

Leroy Johnson has press coverage!

http://www.slimgamer.com/16302/spritesohard-studios-brings-leroy-johnson-in-the-greatest-game-ever-made-to-kickstarter/

We raised $1050 in the first couple days but we have a long way to go to reach our goal of $8500! Please donate and pass the word along to your friends!

Thanks,

Christian
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Post » Wed Dec 18, 2013 1:39 pm

Congrats on the press coverage there. I kinda want you to meet the quarter mil stretch goal so we can see an animated TV show. : D
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Post » Thu Dec 19, 2013 4:51 am

Insanity's Blade was successfully funded as of tonight: http://www.kickstarter.com/projects/353834117/insanitys-blade-the-ultimate-8-bit-experience

Created by @damainman and myself, we have a website at www.causalbitgames.com
"Construct 4 lets YOU make advanced games! (maybe)" Construct Classic - Examples Kit
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Post » Fri Dec 20, 2013 2:22 pm

Cool.

We are working in a project called Latte Deconstruction, We want lauch the kickstarter in January

here is a test video of the game

[TUBE]nZRtuZceyFk[/TUBE]


Any tips for a succesful campaing?

Greetings!!
Ulpo media2013-12-20 14:28:29
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Post » Fri Dec 20, 2013 4:33 pm

@Ulpo media Sure! We have a few things we've learned from the campaign:

1. YouTube "let's plays" matter, so make sure the very first demo you release is really polished and solid (other websites will begin uploading copies to their servers, so future updates might not be seen by potential fans)

2. Twitter, we tried Facebook adverts but it didn't work nearly as well as (free) Twitter did for us. Start following people now and getting followers. Share lots of media and retweet some of the cool stuff other people are making too. This is practically a full-time job in itself

3. Updates. Kickstarter updates to be exact. These are how you get views from people discovering Kickstarter projects. Your short description and image should also be as interesting as possible, with the image updating as time goes on with stuff like "NEW DEMO" or "24 HOURS LEFT!"

4. E-mail "the big" indie game sites (Rock Paper Shotgun, Polygon, Kotaku, etc). This is the only one that really didn't do anything for us personally, but it's always good to try.

5. Small starting goal, lots of stretch goals. Anything you can think to add to the game in future, make it a stretch goal if you're not sure you can deliver with the minimum goal. Having a smaller starting goal makes it much more likely you'll get funded though.

6. Have a nice website to back up your company/game, start talking to the smaller indie and Kickstarter sites by e-mail to maybe arrange a day-one promotion of your game. It's a fast race from the first day on!

7.

Well, kinda. You want to have some really nice images near the top to interest people, and YouTube videos too (I've read to also keep Kickstarter videos between 1 and 4 minutes). However, you can still have lots of text to back-up your statements with information further down the page.

Hope that helps and good luck!Jayjay2013-12-20 16:39:59
"Construct 4 lets YOU make advanced games! (maybe)" Construct Classic - Examples Kit
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Post » Fri Dec 20, 2013 7:27 pm

Cool!!!
Thanks, in january come the campaign

Greetings!
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Post » Fri Dec 20, 2013 9:22 pm

Some nice looking platformer ideas there, will be pledging in Jan GL @Ulpo media.
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