C2 Games on Kickstarter

Show us your completed creations made in Construct 2

Post » Sun Feb 23, 2014 3:26 pm

@suntank
Congrats to 33k! :)
Does Nintendo have something like an AppStore where you can download Reven soon?
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Post » Mon Feb 24, 2014 12:59 pm

Geru wrote:@suntank
Congrats to 33k! :)
Does Nintendo have something like an AppStore where you can download Reven soon?


Nintendo has the eshop. It's like the Playstation store or the Xbox Live Marketplace. There's actually a lot of indie games coming to Wii U this year and a few, like ReVen, are even made using Construct 2 :D
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Post » Mon Feb 24, 2014 1:38 pm

Sounds cool and I would love to see many C2 games there :)
I guess the owner can set his own price or even make his games free, right?
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Post » Mon Feb 24, 2014 1:49 pm

Geru wrote:Sounds cool and I would love to see many C2 games there :)
I guess the owner can set his own price or even make his games free, right?

On Wii U the developer sets the price and can discount the game at any time. You can make free games, but I don't think that there have been any free games announced for the platform yet.
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Post » Mon Feb 24, 2014 5:54 pm

Ok thanks for your explanation!
Well probably because Nintendo has some quality requirements which take more time to develop and you simply can't afford to make it for free. (Until you're rich :D)
I think they maybe check every game before putting it in their store.
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Post » Fri Mar 07, 2014 8:58 pm

Can we sticky this thread?
Also, any more Kickstarter projects out there for C2 games guys?
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Post » Fri Mar 14, 2014 7:33 pm

I'd like to plug my kickstarter project,
http://www.kickstarter.com/projects/heroworkstudios/super-a-game-for-heroes

It's made with Construct 2 and my primary console is Wii U but I'm also developing for well everything lol. If I can hit my stretch goals, I will also port it over to Xbox one and PS4
I'll be looking into a C or XNA wrapper for it, But thats only if i hit my stretch goals.

Its a 5 player game all about superheroes, defeating villains, and saving civilians.

The main reason for asking for funding is to hire actual artists instead of drawing on my own. That and my Nintendo devkit was hella expensive, and getting devkits for everything else will be to.

So please check it out, and tell your friends, the more people who know the more chances that this project will be funded.
http://www.kickstarter.com/projects/heroworkstudios/super-a-game-for-heroes
Thanks.
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Post » Mon Mar 24, 2014 5:50 pm

I'm working on a game called Ocean Explorer, It's more of a kids game but I know there is a lot of big kids out there like me who's 32 lol. But anyways after I done my Flappy clone, and Space blaster clone like the rest of the world I decided to do a project that was not like the millions of other apps, I'm sure there's a few out there like this but I didn't see in a quick search of google play store. I'm using C2, and a graphic pack from http://www.graphic-buffet.com/. I'm also open to ideas and public criticism :-)


https://www.kickstarter.com/projects/2051131422/ocean-explorer
Please Support Ocean Explorer.
http://igg.me/p/735007/x/6915815
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Post » Tue Mar 25, 2014 4:26 am

Very couriouse about all this kick starter stuff. How do you get started?
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Post » Thu Apr 17, 2014 11:13 pm

Yo dudes, here's my Kickstarter campaign for Cosmochoria - only 13 days left!

https://www.kickstarter.com/projects/nateschmold/cosmochoria

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Made Cosmochoria - www.cosmochoria.com
Currently working on Slayaway Camp - www.slayawaycamp.com
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