C2 gui enhancement ideas (@Ashley)

Discussion and feedback on Construct 2

Post » Sat Jul 26, 2014 7:09 am

Hi @Ashley,

I'm working now for some time with C2 and I like it very much!
Working on larger projects I had some ideas for enhancements with the gui and maybe you are interested implementing it...

-> working with sprites (copy & paste) the layers are very useful to group different types of elements.
It would be nice (optional) to paste sprites on the same layer the copied sprite comes from (unattached the actual selected layer)
Even when selected & copied several sprites from several layers (each should pasted to the depending source(copiesource) layer.
(e.g. wall-sprite copied from layer1 but current layer is layer4. when paste the wallsprite is placed in layer1)

-> zooming (with ctrl+mouse wheel): it would be nice, if the zooming center would be the mouse position (known from Adobe PS).

yours, mercuryus
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Post » Sat Jul 26, 2014 6:55 pm

If I am understanding this correctly, wouldn't this be solved by creating another sprite with the same image(s) and giving it the same behaviors and variables and putting it on a different layer?

Are you asking for a way to have multiple sprites of the same type on multiple layers?
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Post » Mon Jul 28, 2014 1:30 pm

Sorry you missunderstood.
It's a question about organizing instances of objects in layers (one object = same layer, unattached the active layer while pasting these instance/s).
The benefit is to hide all instances of objects with hiding the layer (they are all placed).
Actual if you copy an instance and want to paste it on the same layer you first have to change the active layer if an other layers is the active (and all instances are spread over many layers if you forget to change the layer).
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Post » Fri Aug 08, 2014 7:24 pm

bump
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Post » Fri Aug 08, 2014 7:30 pm

i dont think this is something they willl spend time on as it makes no sense to . just make sure to check the active layer or if you want all of that sprite on one layer once you place them all select the sprite in the objects window that will selct all of that object on the layout right click one of them and click move to layer select layer you want them on
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Post » Sat Aug 09, 2014 8:13 am

@volkiller730: looks like you also don't understand my 'problem'.
Actual working with C2 using multiple layers in huge levels (reusing complete sectors spread on different layers) sucks.
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Post » Sat Aug 09, 2014 8:40 am

Its a good idea. Whether it will ever get implemented is another matter. A zoom in to the mouse pointer has been asked for ages and still no sign of that.
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Post » Wed Aug 27, 2014 5:59 am

This is exactly the problem I am dealing with also. I have to create many platform levels which have a number of layers. It it would be perfect if I could copy a collection of objects from different layers and then paste them into a different6 layout with the objects pasting back into their assigned layers. That way I could easily copy and paste many maps together from small map segments.
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Post » Wed Aug 27, 2014 12:01 pm

Layers & the layout editor as a whole need some work. Starting to piss me off how every single request the past year has been completely ignored.
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Post » Wed Aug 27, 2014 12:51 pm

Tokinsom wrote:Layers & the layout editor as a whole need some work. Starting to piss me off how every single request the past year has been completely ignored.


I presume every single one of 'your' requests :roll: as I have seen a number of big requests being rolled out over the last year.
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
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