C2 Match3-Game Optimize Collisions

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Post » Fri Jan 09, 2015 11:14 am

Hello,


At first, this is a commercial project, so we will pay for your work! So if you are interested pls let us know, how much you want for your work.

We made a little match3-style game and have some performance problems with mobile versions (web-version is working, but for mobile there are too hard laggs).
Here the informations about the game-layout with laggs:
On start of the Layout I spawn 5 different sprite objects (53 * 55 px) and this so often, that there are 64 (8 * 8) objects on the field.
They have the "platform-behavior" and the "solid-behavior" so that they are falling down to the ground of the field automatically.
Than you have to click on 1 object (with mouse or touch) where 1 or more of the same obejects are next to it. And if you do this, the objects get destroyed and for each destroyed object a new one spawns, so that there are always 64 objects (8 * 8) on field. (simple match-3 game)
For all of these objects collisions is enabled and that's why there are:
-> over 250.000 Collision-checks / second
-> 4.000 poly-checks / second
-> 200 Moved cell / second
-> 16 cell count
-> 119 objects
Now we need to optimize this, because the 250.000 Collision-checks / second make some insane laggs on mobile / table devices.

For better information about the game we can send you the URL to the Web-Version-Demo.

Please contact me by PM.

Best regards.

Edit:
Link of Web-Version-Demo:(the Touch-Events in the game-mode are not enabled, just Mouse-Events)
island-saga.creative-gamez.de

If you cant send me a PM, here my contact-email: kevin.donhauser92 [at] web.de
Last edited by kevin200d on Fri Jan 09, 2015 12:16 pm, edited 2 times in total.
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Post » Fri Jan 09, 2015 11:43 am

demo url will be useful, paste here and will have a look in mobile.
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Post » Fri Jan 09, 2015 12:16 pm

ok, Link for Web-Demo and email for contact added.
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Post » Sat Jan 10, 2015 9:05 pm

@kevin200d there is serious issue with the code and I not even able to play 1 time. This is killing player interest.

Not sure how the code was written, let me knowhow you want to go about this.
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Post » Sat Jan 10, 2015 11:09 pm

I know that it's not working on mobile devices... I also know that it is because of the 250.000 collision-checks / second and that is what I need to fix :)
So at the moment the match3-items are sprites with solid and platform behavior and this makes the 250.000 collision-checks / second.
So it has to be changed that there are not so many collision-checks.

Best regards.
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Post » Sun Jan 11, 2015 8:43 am

Can you show your code ?
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Post » Sun Jan 11, 2015 12:53 pm

Message: Uniform can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
Yep there is a problem with code. you are doing something wrong.
Check this example http://bricklayer-milks-47242.bitballoon.com/
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Post » Sun Jan 11, 2015 7:18 pm

Hi,

thanks for interest and help, I have now someone who will optimize it for me.
@Uniform: Your game also have very bad laggs on mobile device :)

best regards.
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