C3 in edge browser.

Post » Tue Sep 26, 2017 9:35 pm

Just noticed that only one thing missing from being able to run c3 in edge.

This.

Image

But just read saw this on MS edge dev site.

Image

So has anyone tried C3 with latest preview build?

Curious to know if it is working.
Follow my progress on Twitter
or in this thread Archer Devlog
B
40
S
17
G
17
Posts: 980
Reputation: 12,632

Post » Wed Sep 27, 2017 12:33 am

I am running build 16296, and yes the editor runs.

Tried loading Kiwi story, but is reports an error saying "The project exceeds the free edition limit. some features will be unavailable" (huh, go figure) but it loaded anyway.

The editor appears to be functioning, but couldn't play the game - doesn't respond to any keyboard controls and just locks up, message says "construct.net is not responding" and after a while reloads the page back to Construct 3 Beta dialog

But yeah I guess it now runs in the best browser available for windows 10, but not correctly as yet.
If it can be done, someone on the web will show you how to do it!

CDASI Games Mentality Break Splat-a-bug FlapFleet Challenge
B
35
S
13
G
7
Posts: 363
Reputation: 7,283

Post » Wed Sep 27, 2017 7:47 am

@michael

That's great news, thanks for investigating. I'm always a bit weary about running the insider preview builds. Have done before and had to roll back and reinstall everything, a few times.

So it seems like we could be running C3 in edge quite soon then. I really hope so, as I'm not a big fan of Chrome at all (especially since their touch/stylus support isn't very great), so I'm still sticking with C2, until i can run it in edge.

Did you try changing the settings in about:flags?
There should be a setting to use edge canary, and also a toggle for using experimental javascript functionality, maybe that would solve some of the issues?
Follow my progress on Twitter
or in this thread Archer Devlog
B
40
S
17
G
17
Posts: 980
Reputation: 12,632

Post » Wed Sep 27, 2017 9:24 am

Well no, I have to say I don't know any of the settings\tweaks\work-arounds (really not interested at all in C3\Browser\Subs) Just thought I would give it a try for you since I am running insider builds since day one.

Also I just received and installed the 16299 flight (they be coming thick and fast at present), so will give that a try for you as soon as I can. The flights now are just focusing on stabilization for release to the world, so it may be something Ashley needs to look into to fix, although Edge seams to get more fixes than anything else :)
If it can be done, someone on the web will show you how to do it!

CDASI Games Mentality Break Splat-a-bug FlapFleet Challenge
B
35
S
13
G
7
Posts: 363
Reputation: 7,283

Post » Wed Sep 27, 2017 9:49 am

@tunepunk, ok just tried C3 in flight 16299. Loaded site no problems, loaded Kiwi Story no problems, and wait for it..... wait for it..... yay, the game seams to work, died a few times and although I didn't play to the end, it seamed to run just fine!
If it can be done, someone on the web will show you how to do it!

CDASI Games Mentality Break Splat-a-bug FlapFleet Challenge
B
35
S
13
G
7
Posts: 363
Reputation: 7,283

Post » Wed Sep 27, 2017 12:00 pm

@michael

Hooray!!!! That's Awesome news!

Well, chrome and other browser might be first in terms of new technology, always adding new stuff, but often breaks or very bugged. But edge is a bit late in that sense but they usually get it right, not rushing new untested features to the masses. At least that's my impression. Many chrome releases broke a lot of things for me, especially things related to touch/stylus input. I'm mostly working on a surface pro 4, often using the pen, so it's important that works for me.

I think the the stable autumn creators update is not far now... I might test it then.
Follow my progress on Twitter
or in this thread Archer Devlog
B
40
S
17
G
17
Posts: 980
Reputation: 12,632

Post » Wed Sep 27, 2017 2:41 pm

As a fellow Surface user, this is great news - Chrome absolute decimates the Pros battery life, and Edge is far superior in this regard.

Being able to use C3 across Apple, Windows, desktop and tablet is an absolute game changer - pun intended.
B
59
S
21
G
10
Posts: 643
Reputation: 10,293

Post » Thu Sep 28, 2017 12:42 am

Code: Select all
Chrome absolute decimates the Pros battery life, and Edge is far superior in this regard.

Yeah chrome IS a bug. . . . . . . :)

I think the stable autumn creators update is not far now...

Yeah it's not far away :)

I might test it then.

The recent flights have been stable for me. Issues have been mainly Edge annoyances (like tab views sticking, copy\paste issues, that kind of thing) and some less than attractive UI changes (Acrylic, they say it is awesome, but to me it is butt ugly to say the least).

But as far as stability is concerned I have not had anything that required a roll-back for a long time now - the one roll-back I had to do was an annoying shutdown issue but that was before the first world launch. I guess it depends on hardware\software you use.

I do mainly 3D modelling and Texturing using a variety of tools; Blender, Photoshop, Substance, Quixel, Unity, UE4, Game Guru, Leadwerks, Bryce, TG4, and some other texture tools. They all work no problems at all.

So give it a try :)
If it can be done, someone on the web will show you how to do it!

CDASI Games Mentality Break Splat-a-bug FlapFleet Challenge
B
35
S
13
G
7
Posts: 363
Reputation: 7,283

Post » Thu Sep 28, 2017 10:11 am

We've been working on compatibility with Edge for a while now, and as of the latest C3 build it should be working reasonably well in Edge 16. This is due out in the Fall creator's update scheduled for October 17th. If you're running an insider preview though it should already be working. In fact if you find broken things, you can file bugs for them and it will help us make sure it's working correctly by the time we get to Oct 17.
Scirra Founder
B
397
S
236
G
88
Posts: 24,420
Reputation: 194,549

Post » Thu Sep 28, 2017 11:02 am

@Ashley

Awesome news. I will join the edge bug hunting after the official creators update though, as I have too much important work related stuff on my computer so not very comfortable running insider preview.

I'll probably mostly look for bugs related to working with touch and pen as main input, as I'm a couch developer :p
Follow my progress on Twitter
or in this thread Archer Devlog
B
40
S
17
G
17
Posts: 980
Reputation: 12,632

Next

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 2 guests