Camp fire effect using 4 Particle objects 99.96

Post your own tutorials, guides and demos.

Post » Fri Feb 04, 2011 6:09 pm

Core2Duo 2Ghz, 2 MB RAM, 9300M GS 256 VRAM. When in the debugging mode, it shows me the cpu on 90% waiting, so it must be the graphic card.
ImageImage
B
25
S
6
G
8
Posts: 773
Reputation: 6,643

Post » Fri Feb 04, 2011 6:21 pm

You'll never be able to play Crysis 2 with that card :)
If your vision so exceeds your ability, then look to something closer.
Moderator
B
120
S
28
G
68
Posts: 4,840
Reputation: 48,281

Post » Fri Feb 04, 2011 6:33 pm

[quote="Somebody":1ums1d6w]Yeah, particles in Construct are rather nice - here's a flame thingy I made almost a year ago: http://dl.dropbox.com/u/1328856/BURN.cap

Perhaps a slightly more realistic movement of the flame there :wink:[/quote:1ums1d6w]

[u:1ums1d6w]Re Somebody's 'BURN.CAP'[/u:1ums1d6w]

[u:1ums1d6w]Best fire/flame effect i have seen so far, its on a par with Particleillusions effect[/u:1ums1d6w]

Regarding the FPS and VRAM replies, i think its down to 3 things-

1, Texture sizes 32x32 as opposed to 124x124
2, Some particles use the 'GLOW' effect
3, Particle 'RATES', e.g the wide flames use 500 at a time, i only had mine set to 90.

Thanks for the cap, i'm gonna do some tweaking! :oops:
B
19
S
6
G
7
Posts: 1,204
Reputation: 7,296

Previous

Return to Your tutorials & example files

Who is online

Users browsing this forum: No registered users and 0 guests