Can C2 be seen as an engine?

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Post » Mon Aug 18, 2014 4:00 pm

I think it is only semantics, but I am curious in comparing. It helps me, for instance, to get more knowledge about C2.

Can C2 be seen as a game engine, just like some games are "powered by Unreal Technology" (using the Unreal engine)?
One of my recent games: Plants
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Post » Mon Aug 18, 2014 4:13 pm

It's highly semantic, but I've always considered the games themselves to be engines, and C2 to be a framework.

C2 is described as an engine almost everywhere though.
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Post » Mon Aug 18, 2014 4:44 pm

Technically it could be both, but since everything is editor centric ... I think it should be called an that.
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Post » Mon Aug 18, 2014 4:48 pm

@mr-e-bear & @newt & @applehiku whatever C2 Was called, we gonna admit it it the most powerful tool (Engine/framework) for making incredible 2D Games without Coding ;)
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Post » Mon Aug 18, 2014 4:52 pm

I thought it was a framework?
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Post » Mon Aug 18, 2014 4:52 pm

A game engine is a software framework designed for the creation and development of video games... The core functionality typically provided by a game engine includes a rendering engine (“renderer”) for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, and a scene graph. The process of game development is often economized, in large part, by reusing/adapting the same game engine to create different games,[1] or to make it easier to "port" games to multiple platforms.


If you trust wikipedia definitions ;)
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