Can C2 handle my needs?

Get help using Construct 2

Post » Wed Jan 15, 2014 6:59 pm

Construct 2 is by far the easiest game making engine to learn without losing any power. Previously I was using GameMaker Studio and if you want to make anything good their dragn drop system goes out the window and to make a almost bugfree platformer in it is extremely difficult.

C2, in my opinion only has 2 drawbacks but they are HUGE!
1: No native compiler modules for iOS/Android.
2: Monetization is a horrible pain (AdMob plugin would be nice)
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Post » Wed Jan 15, 2014 8:11 pm

How does C2 do randomized level generation? I would like to learn.
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Post » Wed Jan 15, 2014 8:15 pm

Do a search for Random Terrain generation. There is a link in the 'How Do I' sticky.
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Post » Thu Jan 16, 2014 7:18 am

I've purchased it (via the sale) and I am impressed at what they give you straight out of the gates. Lots of tinkering to be done... I'm having a lot of fun playing with various effects and particles. This thing has huge potential.
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Post » Thu Jan 16, 2014 7:33 am

I really like Scirra's price policy! Other tools like the unity engine are super hard and expensive when it comes to publishing commercial games. They even want %s of your income.

Thanks C2, for being so developer friendly!

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