Can i post it like a bug?

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Post » Sun Apr 13, 2014 3:22 pm

NOT WORK THE FOLLOWING RANGE:
MOUSE - ON KEYDOWN--CLICK (ALL DIRECTION EXEPT RIGHT) - SPRITE
- 1. SIMULATE CONTROL (ALL DIRECTION EXEPT RIGHT)
- 2.SET SPEED ( ANY NUMBER).


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I'm a beginner, make the game where a user control ball by inclination ( tilt, for mob. device, OS Tizen).

I have long sought to this on my simulator and using object Touch ( with Simulate control,of course).

When I replaced the Touch object by Mouse and Keyboard ( both, and separately) and created a new project for testing, then i found that the second action (set speed - px. per sec., the first action - direction - right, left,ect) - set speed work only in one direction - always in right direction, and sprite move only right directhion ignoring that i click on left buttom of mouse ( i make set of keydown, of course, you can see it on screenshot).


Is it a BUG , or my mistake? I think this can influence on Touch control similarly.

here is capx file
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Last edited by shukra on Sun Apr 13, 2014 5:31 pm, edited 1 time in total.
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Post » Sun Apr 13, 2014 3:54 pm

I would search on how to use physics.

For what you are doing it would work much much better.
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Post » Mon Apr 14, 2014 8:28 am

izicial, it's a good advice, but Physic - don't have Simulate Control!
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Post » Mon Apr 14, 2014 9:21 pm

And? Your point being?

You can make it when A or whatever key you want to use, is pressed blah blah happens.

It just doesn't work the same way.
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