Can i refund my money i am not happy with it?

Discussion and feedback on Construct 2

Post » Tue Apr 29, 2014 8:59 pm

please quote the text there i write "i do not want learn for my goal"
pls show me this quote. i can not remember.
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Post » Tue Apr 29, 2014 11:06 pm

Napelazam wrote:please quote the text there i write "i do not want learn for my goal"
pls show me this quote. i can not remember.


I think people just notice you have not asked for any help to learn.
Generally we take it as a sign of little effort or no attempt to actually use construct.

If it is learning and help that you want. A refund won't get you there ;)
It also won't get you any closer to making and publishing a game.

I actually live stream construct 2 as I work on and play with ideas.
I do a number of videos and cover whatever viewers want to go over.
It's good learning and fun all around.

You can send me a Personal Message if you want all my information.

Otherwise, these forums are for you!
If you ever need help, have questions, or wonder if something can be done, just ask!

On a separate note, I am curious. What about construct2 had you originally asking for a refund?
Was there something not working? Or something in particular you didn't like?
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Post » Wed Apr 30, 2014 10:08 am

If thats why you are doing this, the only reason why. There is NO EASY WAY. Some ways are EASIER

I mean which way is easier to make money? :shock: :shock:


WIthout any reason i have asked this question. There is no reasont behind my question. ^^
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Post » Wed Apr 30, 2014 11:27 am

Napelazam wrote:i know i know. learning. :cry: i want only the "Big" money.


If money is your ambition, then the easiest way to get big money is to get an education, and get a qualification which pays well.
Sorry, but creative & art types of activities are on average bad income providers, period.
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Post » Wed Apr 30, 2014 12:00 pm

And gaming can be a good revenue too like everything else or not?
Everything can be a good revenue. You need only the idea. :O
Realization is easy. it's like a apprenticeship or whatever.
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Post » Wed Apr 30, 2014 12:13 pm

Napelazam wrote:And gaming can be a good revenue too like everything else or not?
Everything can be a good revenue. You need only the idea. :O
Realization is easy. it's like a apprenticeship or whatever.


:roll:
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
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Post » Wed Apr 30, 2014 12:31 pm

I have used Unity Pro and Gamemaker studio professionally and both can export to iOS and Android without any third party plugins at the push of a button. They both really do deliver on 'push to publish'. Extremely easy to use, no problems.

The price of a single Unity Pro License with Android and iOS exporting enabled is $2500. Gamemaker Studio about $800.
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Post » Wed Apr 30, 2014 1:33 pm

DUTOIT wrote:
Napelazam wrote:And gaming can be a good revenue too like everything else or not?
Everything can be a good revenue. You need only the idea. :O
Realization is easy. it's like a apprenticeship or whatever.


:roll:

What do you mean?
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Post » Wed Apr 30, 2014 2:10 pm

Napelazam wrote:
DUTOIT wrote:
Napelazam wrote:And gaming can be a good revenue too like everything else or not?
Everything can be a good revenue. You need only the idea. :O
Realization is easy. it's like a apprenticeship or whatever.


:roll:

What do you mean?


LOL!
Seriously?
How old are you?

Ideas are worthless. Realization is damn hard, or completely reliant on luck.

Only way to make money is to invest excessive amounts of time (yours or others).

You can [ learn, then earn ] your way into money.
You can [earn, and learn] your way into money.
You can [inherit] your way into money.
You can [marry] a cougar and take her ex husbands money.

The last two are for the select few, and perhaps you are lucky enough to find yourself in bed with a golden goose.
For the rest of us, it is work, work, work, fail, fail, fail, work, work, work, fail, fail, fail.
Nothing easy about making money - shortcuts exist, yes, but 'easy and money' are never to be used together in same sentence.

I know tons of writers who think the software is going to make them best sellers. I know tons of game makers who think the reason they aren't successful is because of the tools they use.
Doesn't make a diff what you use, as long as you use it...
Start Something.
Finish Something.
Sell Something.
Rinse and Repeat.
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
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Post » Wed Apr 30, 2014 3:47 pm

I think this should have been discussed in an e mail to the scirra team.

All we (users) can really say about this topic is either:

-Learn to C2.
-You should have used the trial before buying, or have contacted scirra beforehand to make sure the product suits you.
-For your anwser: https://www.scirra.com/store/terms-and-conditions .
-and some talking about our personnal experiences

@Dutoit : be wary of couguar, they steal your youth o_o
Game design is all about decomposing the core of your game so it becomes simple instructions.
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