Can we do a camera sprite overlap like Pokemon Go?

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Simple and easily editable template for a dynamic camera that zooms in and out based on how far apart the players are.
  • Guys, is there a camera plugin available now that works like Pokemon Go? It's okay if there isn't an AR Mode option. Having the feature of making a sprite overlap on the camera screen is already enough.

    So does anyone know?

    Thank you very much

  • bump...

  • Maybe with a plugin?

  • glerikud - I haven't had any luck in finding a plugin that has that kind of feature. And I lack the experience to make a C2 plugin or even know how to begin making.

  • I might be mistaking, but on my side (only tested on browsers though) the user media can be used to show a camera, and then nothing prevents a sprite from being in front of it, so is there something we are missing?

  • Aphrodite - MIND BLOWN

    So I think the next step is learning the Touch - Gyroscope.

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  • User media works fine. And has no problem with a sprite on top of it. Now if we can just get sprites to show up on top of a map... maybe somebody could write a plugin for the openstreetmap api or something. Good luck getting your hands on Nantek's crowdsourced geocoded landmark maps though.

    You know what though, open streetmaps has a layer of every building with what date the building was made and sometimes a name if it's a business or house or what... Your game could use buildings as locations.

    Yeah I've given this a little thought...

  • Now if we can just get sprites to show up on top of a map... maybe somebody could write a plugin for the openstreetmap api or something. Good luck getting your hands on Nantek's crowdsourced geocoded landmark maps though.

    I believe that is the hardest part of making Pokemon Go and I don't think that they will just share it. I was thinking of using googlemaps with their landmarks, and the most convenient way I can think of making it cool is adding a skin on the googlemaps to make it almost like smooth as pokemon go, which requires developing a plugin. That is a big problem for me since I don't know how to make C2 plugins.

    Another problem here is the server. To avoid loses, I will try to test the functionality using Photon Cloud . I know it will be messy though.

  • There are landmarks for sure, but nowhere near enough to make it a good game. Now the building layer on the other hand is jam packed in urban areas. You could totally do something with that + landmarks.

  • And here they are.

    Pokemon Go threads for the next 6 months.

  • And here they are.

    Pokemon Go threads for the next 6 months.

    I hope you are wrong.

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