Can we save Game Progress on facebook like candy crush do?

Discussion and feedback on Construct 2

Post » Sun Oct 08, 2017 7:23 am

Hi guys,
I am making a game integrated with facebook.
I was wondering if there was a way to do it so that whenever a player joins the game through facebook from any device, he/she could get his game progress reinstated in the app.
So far i could not find any thread discussing this correctly...
please help if you know.
Thank you
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Post » Mon Oct 09, 2017 10:42 am

Anyone ?Please... share your wisdom! i dont want this post to vanish.
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Post » Mon Oct 09, 2017 6:26 pm

i wonder the same :( ? Please help
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Post » Wed Oct 11, 2017 7:24 am

@ashley
Please please please help us a little here, please!!!
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Post » Wed Oct 11, 2017 11:03 am

Construct has built-in savegames support.
Scirra Founder
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Post » Wed Oct 11, 2017 1:48 pm

Ashley wrote:Construct has built-in savegames support.

@ashley
Thank you very much for replying,
With all due respect to the save game feature,
The problem here is that when a user starts playing a large game such as "candy crush" there are possibilities that he/she may have to uninstall the game in between when he/she has not completed it yet,(it could be a device damage, device space shortage or a user may get bored for once but want to start playing again),
In such a situation when the user will install the game again/or in any other device, the saved game cannot be accessed unless it is reinstated from an online(cloud) storage with ex. facebook login as storage id
So can you please tell whether its is possible in any way to do so?
Thank you
-shubham

Edit : I just read the link you shared, and i now know that i can take my game anywhere i want but the question still is that can we use facebook cloud to automatically save game data and give it to user whenever he/she needs it like candy crush does.
Thank you
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